Project07 Crafting System `v1.0.0` inpired by cw crafting
Advanced FiveM crafting resource featuring a full **XP/Level** system, per-category skill progression, Discord webhook logging, player avatars, blueprint system, and a sleek dark HUD — all in a single resource with no Vue/Node build step required.
## Features
| Feature | Details |
| **Multi-Framework** | QBCore · QBX / qbox · ESX · ox_core — auto-detected |
| **Multi-Inventory **| ox_inventory · qb-inventory · qs-inventory · ps-inventory · codem-inventory · tgiann-inventory |
| **Multi-Target** | ox_target · qb-target · TextUI (ox_lib or QB DrawText) |
| **XP / Level System** | Per-category XP bars (Weapon, Public, Medic, Drug, Breakdown, Tool…) |
| **Blueprint System** | Item-based blueprints, NPC dealers (legal/illegal), admin give/remove |
| **Discord Webhooks** | Craft events, Level-Up events, Admin actions, Blueprint learns |
| **Player Avatars** | Discord bot token or Steam API key |
| **Admin Commands** | Profile check · Reset XP · Give/Remove blueprints |
| **Batch Crafting** | Slider + buttons, configurable max per recipe |
| **Breakdown Recipes** | Separate recipe type for item decomposition |
| **Spawned Props** | Per-table prop spawning with auto-target attachment |
| **Full Config** | One `config.lua` — colors, inventory, target, XP, recipes, tables |
---
## Requirements
| Resource | Required |
|---|---|
| [`oxmysql`]() | ✅ Required |
| [`ox_lib`]() | ✅ Strongly recommended (progressbar, notify, context menu) |
| A supported framework | ✅ See above |
| A supported inventory | ✅ See above |
qs-inventory · ps-inventory · codem-inventory · tgiann-inventory and the ESX and OX framework have not been fully tested yet.
Please test them on your server, and if you encounter any issues or bugs, feel free to contact us through the Project07 Discord server for support.
https://discord.gg/h7wcTFnt4q

